pulse node, shaft strip, constantify, etc.
This commit is contained in:
parent
d4c609e1af
commit
0b6d121986
24 changed files with 645 additions and 245 deletions
|
|
@ -24,7 +24,7 @@ func _ready():
|
|||
_last_chase = stream
|
||||
$ScreamPlayer.stream = stream
|
||||
var delay := randf_range(0.0, 0.5)
|
||||
get_tree().create_timer(delay).timeout.connect(
|
||||
get_tree().create_timer(delay, false).timeout.connect(
|
||||
func(): $ScreamPlayer.play(),
|
||||
CONNECT_ONE_SHOT
|
||||
)
|
||||
|
|
@ -36,7 +36,7 @@ func _physics_process(_delta):
|
|||
func _on_area_3d_area_entered(area: Area3D) -> void:
|
||||
if area == safety_zone and not _saved:
|
||||
_saved = true
|
||||
get_tree().create_timer(0.5).timeout.connect(
|
||||
get_tree().create_timer(0.5, false).timeout.connect(
|
||||
func(): queue_free(),
|
||||
CONNECT_ONE_SHOT
|
||||
)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue