2026 David Lynch game jam based on my shmup experiments.
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Henry e3c384c3cd Created new functions for wave status, initializing a new wave based on
status, evaluating the agression of the current weave.
2026-02-13 12:36:09 +00:00
_graphics Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
scenes Migrated current spawning logic to dedicated wave node. 2026-02-13 00:20:41 +00:00
shaders Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
sounds Completely redesigned the parallax scrolling with clouds; added Maggie's 2026-02-12 23:10:13 +00:00
sprites Completely redesigned the parallax scrolling with clouds; added Maggie's 2026-02-12 23:10:13 +00:00
.editorconfig Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00
.gitattributes Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00
.gitignore Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00
icon.svg Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00
icon.svg.import Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00
project.godot Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
wave.gd Created new functions for wave status, initializing a new wave based on 2026-02-13 12:36:09 +00:00
wave.gd.uid Migrated current spawning logic to dedicated wave node. 2026-02-13 00:20:41 +00:00