[gd_scene format=3 uid="uid://drwm27rxxpq3t"] [ext_resource type="Script" uid="uid://xoihsrr4hw4k" path="res://scenes/enemy.gd" id="1_ainam"] [ext_resource type="Texture2D" uid="uid://deyu1prtitqcp" path="res://_graphics/Mini Pixel Pack 3/Enemies/Bon_Bon (16 x 16).png" id="2_mo2s0"] [ext_resource type="Texture2D" uid="uid://h04wm5a27u0" path="res://_graphics/Mini Pixel Pack 3/Effects/Explosion (16 x 16).png" id="3_1yn4p"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4gyqm"] size = Vector2(14, 8) [sub_resource type="Animation" id="Animation_iifgy"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:texture") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("2_mo2s0")] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:hframes") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [4] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:frame") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [2] } [sub_resource type="Animation" id="Animation_qi2p4"] resource_name = "bounce" loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:texture") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("2_mo2s0")] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:hframes") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [4] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:frame") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.1023555, 0.2, 0.3, 0.35), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 1, "values": [2, 1, 0, 3, 0] } [sub_resource type="Animation" id="Animation_epg4t"] resource_name = "explode" step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 4, 5] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:texture") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("3_1yn4p")] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:hframes") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [6] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_3yqyl"] _data = { &"RESET": SubResource("Animation_iifgy"), &"bounce": SubResource("Animation_qi2p4"), &"explode": SubResource("Animation_epg4t") } [sub_resource type="Animation" id="Animation_ainam"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } [sub_resource type="Animation" id="Animation_mo2s0"] resource_name = "wiggle" length = 3.0 loop_mode = 1 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 2, 0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 8, -0.16666667, 0, 0.083333336, 0, 0, -0.16666667, 0, 0, 0, -7, -0.083333336, 1.1666667, 0, 0, 0, -0.16666667, -1.1666667, 0, 0), "times": PackedFloat32Array(0, 1, 1.5, 2, 3) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:position:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 2, 0, 2, 2), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 7.162058, -0.16666667, -1.3333334, 0.083333336, 0.6666667, 12, -0.16666667, -2, 0, 0, 8, -0.083333336, 0.6666667, 0, 0, 0, -0.16666667, 1.3333334, 0, 0), "times": PackedFloat32Array(0, 1, 1.5, 2, 3) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_1yn4p"] _data = { &"RESET": SubResource("Animation_ainam"), &"wiggle": SubResource("Animation_mo2s0") } [sub_resource type="Curve2D" id="Curve2D_1yn4p"] _data = { "points": PackedVector2Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, -13, 0, 0, 0, 0, 30, 9, 0, 0, 0, 0, 10, 23, 8.891694, -1.4366493, -8.891694, 1.4366493, 0, 27, 0, 0, 0, 0, -18, 7, 0, 0, 0, 0, -14, -11, 0, 0, 0, 0, 0, 0) } point_count = 8 [node name="EnemyTest" type="Area2D" unique_id=1433837580 groups=["enemies"]] script = ExtResource("1_ainam") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=2115910138] texture = ExtResource("2_mo2s0") hframes = 4 frame = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1841693239] shape = SubResource("RectangleShape2D_4gyqm") [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=505814518] libraries/ = SubResource("AnimationLibrary_3yqyl") autoplay = &"bounce" [node name="AnimationWiggle" type="AnimationPlayer" parent="." unique_id=800893512] libraries/ = SubResource("AnimationLibrary_1yn4p") autoplay = &"MoveAlongPath" [node name="MoveTimer" type="Timer" parent="." unique_id=1928257014] one_shot = true [node name="ShootTimer" type="Timer" parent="." unique_id=1985644907] one_shot = true [node name="Path2D" type="Path2D" parent="." unique_id=1830415709] visible = false curve = SubResource("Curve2D_1yn4p") [node name="PathFollow2D" type="PathFollow2D" parent="Path2D" unique_id=1294967533] visible = false rotation = -0.7140907 [connection signal="timeout" from="MoveTimer" to="." method="_on_timer_timeout"] [connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"]