class_name BulletStats extends Resource @export var bullet_type: String @export var bullet: String @export var damage: int @export var speed: int func _init(bullet_type:String = "normal", bullet:String = "res://resources/bullet_resource.tres", damage:int = 1, speed:int = 150): self.bullet_type = bullet_type self.bullet = bullet self.damage = damage self.speed = speed