Decreased movement and shot delay of enemies based on number of enemies

remaining; increased tween speed of enemy bounce at 25% remaining.
This commit is contained in:
Henry 2025-12-31 13:34:29 +00:00
parent 7a0ea55ff1
commit f1eec30167
8 changed files with 57 additions and 5 deletions

View file

@ -86,6 +86,7 @@ offset_right = 196.0
offset_bottom = 36.0
[node name="Title" type="TextureRect" parent="CanvasLayer"]
self_modulate = Color(0.015236704, 0.015236706, 0.0152367065, 1)
material = SubResource("ShaderMaterial_kek77")
offset_left = 27.0
offset_top = 74.0