Decreased movement and shot delay of enemies based on number of enemies
remaining; increased tween speed of enemy bounce at 25% remaining.
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7a0ea55ff1
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f1eec30167
8 changed files with 57 additions and 5 deletions
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@ -86,6 +86,7 @@ offset_right = 196.0
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offset_bottom = 36.0
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[node name="Title" type="TextureRect" parent="CanvasLayer"]
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self_modulate = Color(0.015236704, 0.015236706, 0.0152367065, 1)
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material = SubResource("ShaderMaterial_kek77")
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offset_left = 27.0
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offset_top = 74.0
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