Updated pattern for boss; trying to get it to spawn bullets.

This commit is contained in:
Henry 2026-03-04 01:07:40 +00:00
parent caf2bffb0c
commit e608652170
24 changed files with 606 additions and 28 deletions

View file

@ -118,8 +118,17 @@ func _on_area_entered(area):
shield -= int(max_shield / 2)
_on_damage_taken()
area.hit_detection()
if area.is_in_group("enemy_bullets") and self.monitoring == true:
damage_taken.emit()
if area.is_in_group("horse"):
print("Entered horse!")
shield -= int(max_shield / 2)
_on_damage_taken()
if area.is_in_group("boss"):
print("Entered boss!")
func _on_damage_taken():