Updated pattern for boss; trying to get it to spawn bullets.

This commit is contained in:
Henry 2026-03-04 01:07:40 +00:00
parent caf2bffb0c
commit e608652170
24 changed files with 606 additions and 28 deletions

View file

@ -1,6 +1,6 @@
extends Node2D
var scroll_multiplier: float = 200
var scroll_multiplier: float = 400
@onready var parallax_nodes = get_tree().get_nodes_in_group("parallax_clouds")
@ -8,11 +8,17 @@ func _ready():
EventBus.cloud_speed.connect(_on_cloud_speed)
func _on_cloud_speed():
$CoffeeBuoy.hide()
for node in parallax_nodes:
if node is Parallax2D:
var current_autoscroll = node.get_autoscroll()
current_autoscroll.y += scroll_multiplier
node.set_autoscroll(current_autoscroll)
node.set_modulate(Color(0.40,0.40,0.40))
var tween = create_tween().set_trans(Tween.TRANS_LINEAR)
tween.tween_property(node, "autoscroll:y", scroll_multiplier, 5)
tween.tween_property(node, "modulate",Color(0.40,0.40,0.40), 2.5)
var coffee_dip = create_tween().set_trans(Tween.TRANS_QUAD)
coffee_dip.tween_property($CoffeeBuoy, "modulate", Color(0.40,0.40,0.40,0),2.5)
coffee_dip.tween_property($CoffeeBuoy, "scale", .25, 2.5)
await coffee_dip.finished
$CoffeeBuoy.hide()