Updated pattern for boss; trying to get it to spawn bullets.
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caf2bffb0c
commit
e608652170
24 changed files with 606 additions and 28 deletions
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@ -32,7 +32,7 @@ shader = SubResource("Shader_emiuq")
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shader_parameter/toggle = 0.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4gyqm"]
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size = Vector2(32.727318, 27.272764)
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size = Vector2(32.727318, 23.636396)
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[sub_resource type="Animation" id="Animation_h1rgn"]
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length = 0.001
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@ -233,7 +233,7 @@ region_enabled = true
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region_rect = Rect2(0, 0, 96, 28)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1841693239]
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position = Vector2(4.334883e-07, 4.334883e-07)
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position = Vector2(0, -5.818181)
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scale = Vector2(0.99999857, 0.99999857)
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shape = SubResource("RectangleShape2D_4gyqm")
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@ -247,6 +247,7 @@ one_shot = true
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[node name="DirectionTimer" type="Timer" parent="." unique_id=2080229505]
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wait_time = 0.75
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one_shot = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=702523492]
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libraries/ = SubResource("AnimationLibrary_7ellt")
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