Updated pattern for boss; trying to get it to spawn bullets.
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caf2bffb0c
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e608652170
24 changed files with 606 additions and 28 deletions
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@ -14,14 +14,13 @@ var can_shoot = true
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var vulnerable = true
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var stunned = false
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var blocking = false
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var travel: bool = false
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var shader_active = false
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var enemy_move_aggression = randf_range(5, 20)
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var enemy_shoot_aggression = randf_range(4, 20)
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const TILE = 32
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@onready var screensize = get_viewport_rect().size
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@onready var move_timer = $MoveTimer
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@onready var crt = $CRT
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@ -30,19 +29,19 @@ func _ready():
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move_timer.start()
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func start(pos):
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vulnerable = true
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speed = 4
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crt.frame = 0
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#var pos_mod = randf_range(-TILE,TILE) #modify the start position randomly
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#position = Vector2(pos.x + pos_mod, -pos.y) #add the modifier
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position = Vector2(pos.x, -pos.y)
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start_pos = pos
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await get_tree().create_timer(randf_range(0.25, 0.35)).timeout
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var tween = create_tween().set_trans(Tween.TRANS_BACK)
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tween.tween_property(self, "position:y", start_pos.y, tween_speed)
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await tween.finished
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move_timer.wait_time = enemy_move_aggression
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travel = true
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# move_timer.wait_time = enemy_move_aggression
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move_timer.start()
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$ShootTimer.wait_time = enemy_shoot_aggression
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# $ShootTimer.wait_time = enemy_shoot_aggression
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$ShootTimer.start()
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func _on_timer_timeout():
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@ -50,7 +49,7 @@ func _on_timer_timeout():
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$DirectionTimer.start()
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func _on_direction_timer_timeout():
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var move_direction = int(randf_range(0,3))
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var move_direction = randi_range(0,2)
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match move_direction:
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0:
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crt.frame = 0
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@ -92,10 +91,11 @@ func _process(delta):
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if stunned == false:
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position += direction * speed * delta
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if position.x > screensize.x + 32:
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start(start_pos)
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#if position.x > screensize.x + 32:
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#start(start_pos)
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if position.y > screensize.y + 32:
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if travel == true and position.y > screensize.y + 32 or position.x > screensize.x or position.x < -screensize.x:
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print("I'm off screen!")
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start(start_pos)
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@ -128,7 +128,7 @@ func block():
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crt.material.set_shader_parameter("toggle", 0.0)
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shader_active = false
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stunned = false
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$DirectionTimer.stop()
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$DirectionTimer.start()
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print("CRT Not Stunned!")
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