Added starter bullet hell rotation for horse boss.

This commit is contained in:
Henry 2026-03-04 12:17:43 +00:00
parent e608652170
commit bee8cf77f1
11 changed files with 106 additions and 39 deletions

View file

@ -53,7 +53,7 @@ func spawn_enemies():
enemy_count = rows_mod * cols_mod
await get_tree().process_frame
if wave_count == 0 : #This if for Mirror
if wave_count == 3 : #This if for Mirror
print("Enemy Wave: ", wave_count)
# Spawn Table
@ -89,7 +89,7 @@ func spawn_enemies():
s.start_all_animations()
if wave_count == 1 : #This is for Boss
if wave_count == 0 : #This is for Boss
# Hide the player