Added starter bullet hell rotation for horse boss.
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11 changed files with 106 additions and 39 deletions
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@ -203,9 +203,13 @@ texture = ExtResource("5_wqpjq")
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[node name="Rotater" type="Node2D" parent="Horse" unique_id=697300019]
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[node name="Sprite2D" type="Sprite2D" parent="Horse/Rotater" unique_id=1703348402]
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visible = false
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self_modulate = Color(1, 0, 0, 1)
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scale = Vector2(0.453125, 0.453125)
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texture = ExtResource("5_wqpjq")
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[node name="ShootTimer" type="Timer" parent="Horse" unique_id=914903842]
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wait_time = 0.05
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one_shot = true
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[connection signal="timeout" from="Horse/ShootTimer" to="Horse" method="_on_shoot_timer_timeout"]
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