Improved animation and bullet detection for heart shot ending.

This commit is contained in:
Henry 2026-03-06 14:17:51 +00:00
parent 5bf3078953
commit b12558a846
6 changed files with 14 additions and 3 deletions

View file

@ -149,11 +149,13 @@ func _on_ending(value: int):
heart_broken = true
horse_phase = false
horse_phase_check()
print("Some hearts are too wild.")
$Heart.hide()
$Heart.monitoring = false
$Heart.monitorable = false
print("Some hearts are too wild.")
EventBus.heart_beat.emit(0)
await get_tree().create_timer(2).timeout
EventBus.flash_screen.emit(.25)
$Heart.queue_free()
$Sprite2D.frame = 4
await get_tree().create_timer(4).timeout
EventBus.goose_talk.emit(4)