Initial reorganization of shmup prroject; temp player sprites added.

This commit is contained in:
Henry 2026-01-10 18:26:44 +00:00
parent 02d14e913c
commit accc463791
116 changed files with 298 additions and 177 deletions

20
scenes/enemy_bullet.gd Normal file
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@ -0,0 +1,20 @@
extends Area2D
@export var speed = 150
func start(pos):
position = pos
func _process(delta):
position.y += speed * delta
func _on_visible_on_screen_notifier_2d_screen_exited():
queue_free()
func _on_area_entered(area):
if area.name == "Player":
queue_free()
area.shield -= 1