Initial reorganization of shmup prroject; temp player sprites added.
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02d14e913c
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116 changed files with 298 additions and 177 deletions
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@ -1,66 +0,0 @@
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[gd_scene load_steps=5 format=3 uid="uid://tlcdxoupi2lb"]
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[ext_resource type="Texture2D" uid="uid://dpkeiihfos28m" path="res://parallax/foreground stars.png" id="1_1f8kc"]
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[ext_resource type="Texture2D" uid="uid://4n7q1wsq13ub" path="res://parallax/foreground stars_b.png" id="2_mewf1"]
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[ext_resource type="Texture2D" uid="uid://c855276xbf7g6" path="res://parallax/midground stars.png" id="2_xwl8n"]
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[ext_resource type="Texture2D" uid="uid://bn5iw6fm88p2i" path="res://parallax/background stars.png" id="3_mewf1"]
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[node name="Parallax Starfield" type="Node2D"]
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[node name="Foreground Stars" type="Parallax2D" parent="."]
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scroll_scale = Vector2(1.5, 1)
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scroll_offset = Vector2(52, 11)
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repeat_size = Vector2(0, 128)
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autoscroll = Vector2(0, 9)
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repeat_times = 5
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[node name="Sprite2D" type="Sprite2D" parent="Foreground Stars"]
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modulate = Color(0.6524728, 0.65247285, 0.6524728, 1)
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texture_repeat = 2
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position = Vector2(89, 133)
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texture = ExtResource("1_1f8kc")
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region_enabled = true
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region_rect = Rect2(0, 0, 128, 32)
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[node name="Foreground Stars_b" type="Parallax2D" parent="."]
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repeat_size = Vector2(0, 320)
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autoscroll = Vector2(0, 7)
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repeat_times = 5
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[node name="Sprite2D" type="Sprite2D" parent="Foreground Stars_b"]
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modulate = Color(0.71867925, 0.71867925, 0.71867925, 1)
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texture_repeat = 2
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position = Vector2(151, 59)
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texture = ExtResource("2_mewf1")
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region_enabled = true
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region_rect = Rect2(0, 0, 128, 32)
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[node name="Midground Stars" type="Parallax2D" parent="."]
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scroll_scale = Vector2(0.75, 1)
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repeat_size = Vector2(0, 320)
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autoscroll = Vector2(0, 5)
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[node name="Sprite2D" type="Sprite2D" parent="Midground Stars"]
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texture_repeat = 2
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position = Vector2(120, 160)
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texture = ExtResource("2_xwl8n")
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region_enabled = true
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region_rect = Rect2(0, 0, 240, 320)
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[node name="Background Stars" type="Parallax2D" parent="."]
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scroll_scale = Vector2(-1, 1)
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repeat_size = Vector2(0, 320)
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autoscroll = Vector2(0, 2)
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[node name="Sprite2D" type="Sprite2D" parent="Background Stars"]
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texture_repeat = 2
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position = Vector2(120, 160)
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texture = ExtResource("3_mewf1")
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region_enabled = true
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region_rect = Rect2(0, 0, 240, 320)
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[node name="ColorRect" type="ColorRect" parent="."]
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z_index = -5
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offset_right = 239.0
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offset_bottom = 323.0
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color = Color(0, 0, 0, 1)
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