Heads now stick to glass tables (and bleed).

This commit is contained in:
Henry 2026-03-04 17:09:47 +00:00
parent a13f274767
commit ab0a4e24f7
5 changed files with 56 additions and 7 deletions

View file

@ -6,7 +6,7 @@ var enemy_type: String = "shards"
@onready var child_node = get_node("Player")
func hit_detection():
print("Shift!")
#print("Shift!")
#var tween = create_tween().set_parallel(true)
#tween.tween_property($Sprite, "position:y", 4, 0.1)
#tween.tween_property($Sprite, "position:y", 0, 0.05)