Updated mirror wave; tweaked CRT movement
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7e75a96795
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28 changed files with 938 additions and 32 deletions
7
shaders/flash.gdshader
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7
shaders/flash.gdshader
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shader_type canvas_item;
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uniform float intensity : hint_range(0.0, 1.0) = 0.0;
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void fragment() {
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COLOR = vec4(1.0, 1.0, 1.0, intensity);
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}
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