Updated mirror wave; tweaked CRT movement

This commit is contained in:
Henry 2026-02-27 01:05:55 +00:00
parent 7e75a96795
commit 78472ee95c
28 changed files with 938 additions and 32 deletions

19
scenes/enemy_shards.gd Normal file
View file

@ -0,0 +1,19 @@
extends Node2D
# var enemy_type: String = "shards"
func _ready() -> void:
print("Requesting Animations…")
start_all_animations()
func start_all_animations():
var all_children = get_children(true)
for child in all_children:
#print(all_children)
print("Looking for AnimationPlayers…")
if child is AnimationPlayer:
print("Found an AnimationPlayer!")
child.play("patrol")
elif child != AnimationPlayer: print("No animation players found!")