Updated mirror wave; tweaked CRT movement

This commit is contained in:
Henry 2026-02-27 01:05:55 +00:00
parent 7e75a96795
commit 78472ee95c
28 changed files with 938 additions and 32 deletions

View file

@ -24,7 +24,7 @@ const TILE = 32
@onready var screensize = get_viewport_rect().size
@onready var timer = $MoveTimer
@onready var crt = $EnemyCRT/CRT
@onready var crt = get_node("CRT")
func _ready():
timer.start()
@ -50,7 +50,7 @@ func _on_timer_timeout():
$DirectionTimer.start()
func _on_direction_timer_timeout():
var move_direction = int(randf_range(0,2))
var move_direction = int(randf_range(0,3))
match move_direction:
0:
$CRT.frame = 0
@ -95,7 +95,7 @@ func _process(delta):
start(start_pos)
func explode():
func hit_detection():
if exploding: return
exploding = true
EventBus.enemy_hit.emit(5)