Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
and sprites.
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parent
26803702b1
commit
661098529d
12 changed files with 134 additions and 27 deletions
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@ -1,8 +1,9 @@
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[gd_scene format=3 uid="uid://tlcdxoupi2lb"]
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[ext_resource type="Texture2D" uid="uid://b5ukhu38gqv6" path="res://sprites/cloud layers.png" id="1_b1x6b"]
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[ext_resource type="Texture2D" uid="uid://cu1hmiru4slak" path="res://sprites/coffee-buoy.png" id="2_pcgsf"]
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[node name="Parallax Starfield" type="Node2D" unique_id=1859128454]
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[node name="Parallax Clouds" type="Node2D" unique_id=1859128454]
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z_index = -100
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[node name="Foreground" type="Parallax2D" parent="." unique_id=1810383542]
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@ -107,6 +108,23 @@ flip_h = true
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region_enabled = true
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region_rect = Rect2(0, 0, 64, 64)
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[node name="Coffee Buoy" type="Parallax2D" parent="." unique_id=813362228]
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self_modulate = Color(0.5931336, 0.59313357, 0.59313357, 1)
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scroll_scale = Vector2(1, -2)
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repeat_size = Vector2(0, 375)
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autoscroll = Vector2(0, 1)
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repeat_times = 3
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[node name="Sprite2D" type="Sprite2D" parent="Coffee Buoy" unique_id=997370246]
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position = Vector2(150, 205)
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texture = ExtResource("2_pcgsf")
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[node name="Sprite2D2" type="Sprite2D" parent="Coffee Buoy" unique_id=603875955]
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position = Vector2(85, 45)
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scale = Vector2(0.75, 0.75)
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texture = ExtResource("2_pcgsf")
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flip_h = true
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[node name="ColorRect" type="ColorRect" parent="." unique_id=23364495]
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z_index = -5
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offset_right = 239.0
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