Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement

and sprites.
This commit is contained in:
Henry 2026-02-18 00:32:14 +00:00
parent 26803702b1
commit 661098529d
12 changed files with 134 additions and 27 deletions

View file

@ -39,4 +39,4 @@ func _on_goose_talk(frame_index: int):
tween.tween_property(self, "position:x", position.x + 50, .5).set_ease(tween.EASE_IN)
await tween.finished
goose_talking = false
self.hide()
self.hide()