Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
and sprites.
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26803702b1
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12 changed files with 134 additions and 27 deletions
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@ -39,4 +39,4 @@ func _on_goose_talk(frame_index: int):
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tween.tween_property(self, "position:x", position.x + 50, .5).set_ease(tween.EASE_IN)
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await tween.finished
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goose_talking = false
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self.hide()
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self.hide()
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