Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement

and sprites.
This commit is contained in:
Henry 2026-02-18 00:32:14 +00:00
parent 26803702b1
commit 661098529d
12 changed files with 134 additions and 27 deletions

View file

@ -199,7 +199,6 @@ scale = Vector2(0.7, 0.7)
script = ExtResource("1_s7c3p")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=2115910138]
scale = Vector2(1.44, 1.44)
texture = ExtResource("2_h1rgn")
hframes = 3
region_enabled = true