Reworked ending code to be more player node determined; added heart
animation; added reversable cloud scale toggle.
This commit is contained in:
parent
2db69a689b
commit
5bf3078953
10 changed files with 125 additions and 34 deletions
|
|
@ -13,11 +13,12 @@ signal goose_talk(frame_index: int)
|
|||
|
||||
# FX
|
||||
signal flash_screen(duration: float)
|
||||
signal cloud_speed()
|
||||
signal cloud_speed(active: bool)
|
||||
|
||||
# Ending
|
||||
signal ending(value: int)
|
||||
signal win_game()
|
||||
signal secret_win_game()
|
||||
signal heart_beat(tempo: float)
|
||||
|
||||
@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue