Started boss wave and iniital assets; broke out parallax speed change
functionality.
This commit is contained in:
parent
4f0eff986f
commit
59d42fb906
9 changed files with 110 additions and 16 deletions
16
scenes/boss.tscn
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16
scenes/boss.tscn
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@ -0,0 +1,16 @@
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[gd_scene format=3 uid="uid://bg5fq6ltr37r5"]
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[ext_resource type="Texture2D" uid="uid://c7gbcrellomr1" path="res://sprites/boss.png" id="1_dlmty"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_neq0i"]
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size = Vector2(129, 63)
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[node name="Boss" type="Area2D" unique_id=2108172712]
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z_index = -1
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=523151470]
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texture = ExtResource("1_dlmty")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=12560305]
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position = Vector2(-0.5, 1.5)
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shape = SubResource("RectangleShape2D_neq0i")
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@ -13,5 +13,6 @@ signal goose_talk(frame_index: int)
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# FX
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# FX
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signal flash_screen(duration: float)
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signal flash_screen(duration: float)
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signal cloud_speed()
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@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations
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@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations
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@ -1,7 +1,7 @@
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[gd_scene format=3 uid="uid://cc2dnhuv4qx7m"]
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[gd_scene format=3 uid="uid://cc2dnhuv4qx7m"]
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[ext_resource type="Script" uid="uid://c51huloycn5as" path="res://scenes/main.gd" id="1_h2yge"]
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[ext_resource type="Script" uid="uid://c51huloycn5as" path="res://scenes/main.gd" id="1_h2yge"]
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[ext_resource type="PackedScene" uid="uid://tlcdxoupi2lb" path="res://scenes/parallax_starfield.tscn" id="2_5vw27"]
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[ext_resource type="PackedScene" uid="uid://tlcdxoupi2lb" path="res://scenes/parallax_clouds.tscn" id="2_5vw27"]
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[ext_resource type="Texture2D" uid="uid://b25w6ms7bxlhu" path="res://sprites/third space bgrnd.png" id="3_tipki"]
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[ext_resource type="Texture2D" uid="uid://b25w6ms7bxlhu" path="res://sprites/third space bgrnd.png" id="3_tipki"]
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[ext_resource type="PackedScene" uid="uid://s6wf3egdqtmh" path="res://scenes/ui.tscn" id="4_1bvp3"]
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[ext_resource type="PackedScene" uid="uid://s6wf3egdqtmh" path="res://scenes/ui.tscn" id="4_1bvp3"]
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[ext_resource type="Shader" uid="uid://x02irwg8ynvp" path="res://shaders/pixel_highlight.gdshader" id="4_272bh"]
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[ext_resource type="Shader" uid="uid://x02irwg8ynvp" path="res://shaders/pixel_highlight.gdshader" id="4_272bh"]
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@ -70,7 +70,7 @@ shader_parameter/intensity = 1.0
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[node name="Main" type="Node2D" unique_id=128010797]
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[node name="Main" type="Node2D" unique_id=128010797]
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script = ExtResource("1_h2yge")
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script = ExtResource("1_h2yge")
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[node name="Parallax Starfield" parent="." unique_id=571002326 instance=ExtResource("2_5vw27")]
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[node name="ParallaxClouds" parent="." unique_id=571002326 instance=ExtResource("2_5vw27")]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=122041916]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=122041916]
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libraries/ = SubResource("AnimationLibrary_lquwl")
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libraries/ = SubResource("AnimationLibrary_lquwl")
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17
scenes/parallax_clouds.gd
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17
scenes/parallax_clouds.gd
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@ -0,0 +1,17 @@
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extends Node2D
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var scroll_multiplier: float = 200
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@onready var parallax_nodes = get_tree().get_nodes_in_group("parallax_clouds")
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func _ready():
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EventBus.cloud_speed.connect(_on_cloud_speed)
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func _on_cloud_speed():
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$CoffeeBuoy.hide()
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for node in parallax_nodes:
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if node is Parallax2D:
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var current_autoscroll = node.get_autoscroll()
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current_autoscroll.y += scroll_multiplier
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node.set_autoscroll(current_autoscroll)
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1
scenes/parallax_clouds.gd.uid
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1
scenes/parallax_clouds.gd.uid
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@ -0,0 +1 @@
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uid://bk5yqefge5l0v
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@ -1,12 +1,14 @@
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[gd_scene format=3 uid="uid://tlcdxoupi2lb"]
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[gd_scene format=3 uid="uid://tlcdxoupi2lb"]
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[ext_resource type="Texture2D" uid="uid://b5ukhu38gqv6" path="res://sprites/cloud layers.png" id="1_b1x6b"]
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[ext_resource type="Texture2D" uid="uid://b5ukhu38gqv6" path="res://sprites/cloud layers.png" id="1_b1x6b"]
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[ext_resource type="Script" uid="uid://bk5yqefge5l0v" path="res://scenes/parallax_clouds.gd" id="1_wed3d"]
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[ext_resource type="Texture2D" uid="uid://cu1hmiru4slak" path="res://sprites/coffee-buoy.png" id="2_pcgsf"]
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[ext_resource type="Texture2D" uid="uid://cu1hmiru4slak" path="res://sprites/coffee-buoy.png" id="2_pcgsf"]
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[node name="ParallaxClouds" type="Node2D" unique_id=1859128454]
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[node name="ParallaxClouds" type="Node2D" unique_id=1859128454]
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z_index = -100
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z_index = -100
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script = ExtResource("1_wed3d")
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[node name="Foreground" type="Parallax2D" parent="." unique_id=1810383542]
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[node name="Foreground" type="Parallax2D" parent="." unique_id=1810383542 groups=["parallax_clouds"]]
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self_modulate = Color(0.09185078, 0.09185078, 0.09185078, 1)
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self_modulate = Color(0.09185078, 0.09185078, 0.09185078, 1)
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z_index = 5
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z_index = 5
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scroll_scale = Vector2(1, 2.5)
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scroll_scale = Vector2(1, 2.5)
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@ -14,6 +16,7 @@ scroll_offset = Vector2(-88, -1)
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repeat_size = Vector2(0, 64)
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repeat_size = Vector2(0, 64)
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autoscroll = Vector2(0, 12)
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autoscroll = Vector2(0, 12)
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repeat_times = 6
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repeat_times = 6
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follow_viewport = false
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[node name="Sprite2D" type="Sprite2D" parent="Foreground" unique_id=1072362228]
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[node name="Sprite2D" type="Sprite2D" parent="Foreground" unique_id=1072362228]
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texture_repeat = 2
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texture_repeat = 2
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@ -32,13 +35,14 @@ hframes = 4
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frame = 3
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frame = 3
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region_rect = Rect2(0, 0, 64, 64)
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region_rect = Rect2(0, 0, 64, 64)
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[node name="Midground A" type="Parallax2D" parent="." unique_id=808073040]
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[node name="Midground A" type="Parallax2D" parent="." unique_id=808073040 groups=["parallax_clouds"]]
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z_index = 4
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z_index = 4
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scroll_scale = Vector2(-1, 1.75)
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scroll_scale = Vector2(1, 2.5)
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scroll_offset = Vector2(-87, -1)
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scroll_offset = Vector2(-87, -1)
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repeat_size = Vector2(0, 64)
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repeat_size = Vector2(0, 64)
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autoscroll = Vector2(0, 6)
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autoscroll = Vector2(0, 6)
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repeat_times = 6
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repeat_times = 6
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follow_viewport = false
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[node name="Sprite2D" type="Sprite2D" parent="Midground A" unique_id=1827015332]
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[node name="Sprite2D" type="Sprite2D" parent="Midground A" unique_id=1827015332]
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texture_repeat = 2
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texture_repeat = 2
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@ -57,13 +61,14 @@ hframes = 4
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frame = 2
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frame = 2
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region_rect = Rect2(0, 0, 64, 64)
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region_rect = Rect2(0, 0, 64, 64)
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[node name="Midground B" type="Parallax2D" parent="." unique_id=2012107382]
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[node name="Midground B" type="Parallax2D" parent="." unique_id=2012107382 groups=["parallax_clouds"]]
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z_index = 3
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z_index = 3
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scroll_scale = Vector2(-1, 1)
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scroll_scale = Vector2(1, 2.5)
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scroll_offset = Vector2(-87, -1)
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scroll_offset = Vector2(-87, -1)
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repeat_size = Vector2(0, 64)
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repeat_size = Vector2(0, 64)
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autoscroll = Vector2(0, 4)
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autoscroll = Vector2(0, 4)
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repeat_times = 6
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repeat_times = 6
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follow_viewport = false
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[node name="Sprite2D" type="Sprite2D" parent="Midground B" unique_id=319143427]
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[node name="Sprite2D" type="Sprite2D" parent="Midground B" unique_id=319143427]
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texture_repeat = 2
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texture_repeat = 2
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@ -82,12 +87,13 @@ hframes = 4
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frame = 1
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frame = 1
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region_rect = Rect2(0, 0, 64, 64)
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region_rect = Rect2(0, 0, 64, 64)
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[node name="Background Nothing" type="Parallax2D" parent="." unique_id=603653601]
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[node name="Background Nothing" type="Parallax2D" parent="." unique_id=603653601 groups=["parallax_clouds"]]
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scroll_scale = Vector2(1.5, -2)
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scroll_scale = Vector2(1, 2.5)
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scroll_offset = Vector2(-89, -27)
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scroll_offset = Vector2(-89, -27)
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repeat_size = Vector2(0, 32)
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repeat_size = Vector2(0, 32)
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autoscroll = Vector2(0, 1.5)
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autoscroll = Vector2(0, 1.5)
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repeat_times = 11
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repeat_times = 11
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follow_viewport = false
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[node name="Sprite2D" type="Sprite2D" parent="Background Nothing" unique_id=2117909699]
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[node name="Sprite2D" type="Sprite2D" parent="Background Nothing" unique_id=2117909699]
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modulate = Color(0.6524728, 0.65247285, 0.6524728, 1)
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modulate = Color(0.6524728, 0.65247285, 0.6524728, 1)
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@ -108,7 +114,7 @@ flip_h = true
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region_enabled = true
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region_enabled = true
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region_rect = Rect2(0, 0, 64, 64)
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region_rect = Rect2(0, 0, 64, 64)
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[node name="Coffee Buoy" type="Parallax2D" parent="." unique_id=813362228]
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[node name="CoffeeBuoy" type="Parallax2D" parent="." unique_id=813362228 groups=["parallax_clouds"]]
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self_modulate = Color(0.5931336, 0.59313357, 0.59313357, 1)
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self_modulate = Color(0.5931336, 0.59313357, 0.59313357, 1)
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scroll_scale = Vector2(1, -2)
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scroll_scale = Vector2(1, -2)
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repeat_size = Vector2(0, 375)
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repeat_size = Vector2(0, 375)
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@ -16,6 +16,7 @@ const CRT = preload("res://scenes/enemy_CRT.tscn")
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const MIRROR = preload("res://scenes/enemy_mirror.tscn")
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const MIRROR = preload("res://scenes/enemy_mirror.tscn")
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const SHARDS = preload("res://scenes/enemy_shards.tscn")
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const SHARDS = preload("res://scenes/enemy_shards.tscn")
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const TABLE = preload("res://scenes/enemy_table.tscn")
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const TABLE = preload("res://scenes/enemy_table.tscn")
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const BOSS = preload("res://scenes/boss.tscn")
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func _ready():
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func _ready():
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wave_count = 0
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wave_count = 0
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@ -24,7 +25,7 @@ func _ready():
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func spawn_enemies():
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func spawn_enemies():
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if wave_count == 1: #This is for CHICKENS
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if wave_count == 3: #This is for CHICKENS
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print("Enemy Wave: ", wave_count)
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print("Enemy Wave: ", wave_count)
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enemy = CHICKEN
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enemy = CHICKEN
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for x in range(COLS):
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for x in range(COLS):
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@ -37,7 +38,7 @@ func spawn_enemies():
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await get_tree().process_frame
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await get_tree().process_frame
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print_debug("Remaining enemies: ", enemy_count, ", ", get_tree().get_nodes_in_group("enemies").size())
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print_debug("Remaining enemies: ", enemy_count, ", ", get_tree().get_nodes_in_group("enemies").size())
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if wave_count == 0: #This is for CRTs
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if wave_count == 2: #This is for CRTs
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print("Enemy Wave: ", wave_count)
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print("Enemy Wave: ", wave_count)
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enemy = CRT
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enemy = CRT
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var cols_mod = COLS - 1
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var cols_mod = COLS - 1
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enemy_count = rows_mod * cols_mod
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enemy_count = rows_mod * cols_mod
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await get_tree().process_frame
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await get_tree().process_frame
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if wave_count == 2: #This if for Mirror
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if wave_count == 1: #This if for Mirror
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print("Enemy Wave: ", wave_count)
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print("Enemy Wave: ", wave_count)
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# Spawn Table
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# Spawn Table
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@ -88,6 +89,18 @@ func spawn_enemies():
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s.start_all_animations()
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s.start_all_animations()
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if wave_count == 0: #This is for Boss
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# Speed up parallax
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EventBus.cloud_speed.emit()
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# Spawn Boss
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EventBus.flash_screen.emit(.25)
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var b = BOSS.instantiate()
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add_child(b)
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b.position = Vector2(screensize.x / 2, position.y + 100)
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BIN
sprites/boss.png
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BIN
sprites/boss.png
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Binary file not shown.
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After Width: | Height: | Size: 1.3 KiB |
40
sprites/boss.png.import
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sprites/boss.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c7gbcrellomr1"
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path="res://.godot/imported/boss.png-8e0f7b753b6876320f88ddc863616c73.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/boss.png"
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dest_files=["res://.godot/imported/boss.png-8e0f7b753b6876320f88ddc863616c73.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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