goose_talk function now passes index_frame attribute to set which phrase
will display from the spritesheet.
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7 changed files with 16 additions and 13 deletions
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@ -104,16 +104,20 @@ func new_game():
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# Tell the shield to recharge.
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# EventBus.initialize_shieldbar.emit()
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# await EventBus.initialize_shieldbar
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# instantiate the Player
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# await get_tree().create_timer(1).timeout
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instance = player.instantiate()
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add_child(instance)
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$Player.start()
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# Do some DapperGoose talk
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await get_tree().create_timer(1.5).timeout
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EventBus.goose_talk.emit(2)
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# Tell the enemies to spawn!
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#await get_tree().create_timer(.5).timeout
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$Wave.spawn_enemies()
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$Wave.spawn_enemies()
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# Tell the game we're playing.
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