goose_talk function now passes index_frame attribute to set which phrase

will display from the spritesheet.
This commit is contained in:
Henry 2026-02-13 14:30:35 +00:00
parent e3c384c3cd
commit 462b0fc4b0
7 changed files with 16 additions and 13 deletions

View file

@ -14,9 +14,9 @@ script = ExtResource("1_wf0t2")
texture = ExtResource("1_wo8sg")
[node name="Bubble" type="Sprite2D" parent="DapperGoose" unique_id=2012258473]
visible = false
position = Vector2(-108, -21)
texture = ExtResource("3_g7ad0")
hframes = 3
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1718121082]
position = Vector2(-18.5, 1)