Made refinement to CRT enemy movement logic.
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5 changed files with 37 additions and 37 deletions
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@ -221,11 +221,11 @@ shape = SubResource("RectangleShape2D_4gyqm")
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one_shot = true
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[node name="ShootTimer" type="Timer" parent="." unique_id=1985644907]
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wait_time = 0.35
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wait_time = 0.25
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one_shot = true
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[node name="DirectionTimer" type="Timer" parent="." unique_id=2080229505]
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wait_time = 0.25
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wait_time = 0.75
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=702523492]
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libraries/ = SubResource("AnimationLibrary_7ellt")
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