Added rough CRT enemy; roughed in wave tracking and enemy switching; new
game resets wave_count to 0.
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1da24eb0e6
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26803702b1
14 changed files with 383 additions and 16 deletions
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@ -136,6 +136,7 @@ shape = SubResource("RectangleShape2D_op7ga")
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one_shot = true
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[node name="Explosion" parent="." unique_id=321630316 instance=ExtResource("8_dw050")]
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visible = false
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texture = ExtResource("10_d2wvv")
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region_enabled = true
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region_rect = Rect2(0, 0, 96, 16)
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