Implemented additional audio for mirror from Maggie; fixed shader flash

on damage from hitting glass shards.
This commit is contained in:
Henry 2026-02-28 16:11:13 +00:00
parent 78472ee95c
commit 004e1063b8
9 changed files with 69 additions and 4 deletions

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cs4pq5u144agp"
path="res://.godot/imported/MIRROR_SHATTER.wav-6a9b05ad677ea7d6108bac87600f3937.sample"
[deps]
source_file="res://sounds/MIRROR_SHATTER.wav"
dest_files=["res://.godot/imported/MIRROR_SHATTER.wav-6a9b05ad677ea7d6108bac87600f3937.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2