Implemented additional audio for mirror from Maggie; fixed shader flash

on damage from hitting glass shards.
This commit is contained in:
Henry 2026-02-28 16:11:13 +00:00
parent 78472ee95c
commit 004e1063b8
9 changed files with 69 additions and 4 deletions

View file

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://c4rr5yd22wmof"
path="res://.godot/imported/Ambient 1.0.wav-7eb74b277d0ccdf0e9132ce95904b256.sample"
[deps]
source_file="res://sounds/Ambient 1.0.wav"
dest_files=["res://.godot/imported/Ambient 1.0.wav-7eb74b277d0ccdf0e9132ce95904b256.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=2
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2