Implemented additional audio for mirror from Maggie; fixed shader flash

on damage from hitting glass shards.
This commit is contained in:
Henry 2026-02-28 16:11:13 +00:00
parent 78472ee95c
commit 004e1063b8
9 changed files with 69 additions and 4 deletions

View file

@ -61,7 +61,10 @@ func spawn_enemies():
add_child(t)
t.position = Vector2(screensize.x / 2, position.y + 125)
await get_tree().create_timer(1.5).timeout
var ts = t.get_child(0)
var ts = t.get_child(2)
await get_tree().create_timer(.9).timeout
ts.play()
ts = t.get_child(0)
ts.frame = 1
EventBus.flash_screen.emit(.25)
await get_tree().create_timer(1.5).timeout