Implemented additional audio for mirror from Maggie; fixed shader flash

on damage from hitting glass shards.
This commit is contained in:
Henry 2026-02-28 16:11:13 +00:00
parent 78472ee95c
commit 004e1063b8
9 changed files with 69 additions and 4 deletions

View file

@ -12,6 +12,7 @@
[ext_resource type="PackedScene" uid="uid://cd1kwb8klcsb5" path="res://scenes/goose.tscn" id="9_85g3d"]
[ext_resource type="AudioStream" uid="uid://c3e8sdfqcikp6" path="res://sounds/welcome.wav" id="10_choun"]
[ext_resource type="PackedScene" uid="uid://drf1k1iulvy6f" path="res://scenes/wave.tscn" id="11_ya4ey"]
[ext_resource type="AudioStream" uid="uid://c4rr5yd22wmof" path="res://sounds/Ambient 1.0.wav" id="12_trceg"]
[sub_resource type="Animation" id="Animation_1bvp3"]
length = 0.001
@ -136,6 +137,10 @@ position = Vector2(118, 162)
stream = ExtResource("10_choun")
volume_db = -0.5
[node name="LevelAudio" type="AudioStreamPlayer2D" parent="." unique_id=2125260365]
stream = ExtResource("12_trceg")
volume_db = -13.178
[node name="Wave" parent="." unique_id=2117861058 instance=ExtResource("11_ya4ey")]
[connection signal="pressed" from="CanvasLayer/CenterContainer/Start" to="." method="_on_start_pressed"]