[gd_scene format=3 uid="uid://4jvu41vu2557"]

[ext_resource type="Texture2D" uid="uid://h04wm5a27u0" path="res://_graphics/Mini Pixel Pack 3/Effects/Explosion (16 x 16).png" id="1_q7epf"]

[sub_resource type="Animation" id="Animation_j4sxf"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}

[sub_resource type="Animation" id="Animation_vxas0"]
resource_name = "explosion-one-shot"
length = 0.5
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.3, 0.4, 0.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [0, 1, 3, 4, 5]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_m5xho"]
_data = {
&"RESET": SubResource("Animation_j4sxf"),
&"explosion-one-shot": SubResource("Animation_vxas0")
}

[node name="Explosion" type="Sprite2D" unique_id=1908879687]
texture = ExtResource("1_q7epf")
hframes = 6

[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=202074825]
libraries/ = SubResource("AnimationLibrary_m5xho")
autoplay = &"RESET"
