class_name PlayerShot extends Resource @export_category("Info") @export var shot_name: String @export var sprite: Texture2D = preload("res://graphics/shot.png") @export_category("Shot Data") @export var damage: int = 1 @export var speed: int = 135 @export var projectiles: int = 2 @export var rate: float = 0.1 @export var cooldown: float = 0.25 @export var spacing: float = 35