diff --git a/resources/player_weapon_resources/stock.tres b/resources/player_weapon_resources/stock.tres index a10efcd..d4d85bf 100644 --- a/resources/player_weapon_resources/stock.tres +++ b/resources/player_weapon_resources/stock.tres @@ -8,7 +8,8 @@ script = ExtResource("2_ym48c") shot_name = "stock" bullet_scene = ExtResource("1_lcw6o") damage = 2 -speed = 360 +speed = 650 +spacing = 25.0 origin = -15 horizontal_offset = 12.0 stagger_offset = 0.0 diff --git a/resources/player_weapon_resources/tri.tres b/resources/player_weapon_resources/tri.tres index f9e2f47..f1ca45d 100644 --- a/resources/player_weapon_resources/tri.tres +++ b/resources/player_weapon_resources/tri.tres @@ -8,7 +8,7 @@ script = ExtResource("2_syw6j") shot_name = "tri" bullet_scene = ExtResource("1_07hyh") damage = 3 -speed = 420 +speed = 700 projectiles = 3 spacing = 45.0 origin = -15 diff --git a/scenes/player_weapons/weapon_stock.tscn b/scenes/player_weapons/weapon_stock.tscn index 9989ab5..4478174 100644 --- a/scenes/player_weapons/weapon_stock.tscn +++ b/scenes/player_weapons/weapon_stock.tscn @@ -29,7 +29,7 @@ animations = [{ }], "loop": 1, "name": &"default", -"speed": 30.0 +"speed": 24.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_mvdrj"]