Shmup-01b/main.tscn
2025-12-13 10:26:47 +00:00

123 lines
4.3 KiB
Text

[gd_scene load_steps=13 format=3 uid="uid://cc2dnhuv4qx7m"]
[ext_resource type="Script" uid="uid://c51huloycn5as" path="res://main.gd" id="1_h2yge"]
[ext_resource type="Texture2D" uid="uid://jj8b7vqj3ihx" path="res://Mini Pixel Pack 3/Space_BG (2 frames) (64 x 64).png" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://pyuorpwb7lpe" path="res://player.tscn" id="2_0xm2m"]
[ext_resource type="Shader" uid="uid://c4jtlpwspb778" path="res://crt.gdshader" id="3_272bh"]
[ext_resource type="PackedScene" uid="uid://s6wf3egdqtmh" path="res://ui.tscn" id="4_1bvp3"]
[ext_resource type="Texture2D" uid="uid://bonoqs5pisflo" path="res://Mini Pixel Pack 3/UI objects/START (48 x 8).png" id="5_lquwl"]
[ext_resource type="Texture2D" uid="uid://bubqwoum50gf8" path="res://Mini Pixel Pack 3/UI objects/GAME_OVER (72 x 8).png" id="6_7mycd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5vw27"]
[sub_resource type="Animation" id="Animation_1bvp3"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("background:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Rect2(0, 0, 240, 320)]
}
[sub_resource type="Animation" id="Animation_h2yge"]
resource_name = "scroll"
length = 2.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("background:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Rect2(0, 0, 240, 320), Rect2(0, -64, 240, 320)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_lquwl"]
_data = {
&"RESET": SubResource("Animation_1bvp3"),
&"scroll": SubResource("Animation_h2yge")
}
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kek77"]
shader = ExtResource("3_272bh")
shader_parameter/overlay = true
shader_parameter/resolution = Vector2(640, 480)
shader_parameter/brightness = 1.4
shader_parameter/scanlines_opacity = 0.530000025175
shader_parameter/scanlines_width = 0.2370000112575
shader_parameter/grille_opacity = 0.3
shader_parameter/roll = false
shader_parameter/roll_speed = 4.0
shader_parameter/roll_size = 5.0000002375
shader_parameter/roll_variation = 0.90200003958512
shader_parameter/distort_intensity = 0.0
shader_parameter/aberration = 0.03
shader_parameter/noise_opacity = 0.4
shader_parameter/noise_speed = 5.0
shader_parameter/static_noise_intensity = 0.06
shader_parameter/pixelate = true
shader_parameter/discolor = true
shader_parameter/warp_amount = 0.0
shader_parameter/clip_warp = false
shader_parameter/vignette_intensity = 0.4
shader_parameter/vignette_opacity = 0.1750000083125
[node name="Main" type="Node2D"]
script = ExtResource("1_h2yge")
[node name="background" type="Sprite2D" parent="."]
z_index = -4
texture_repeat = 2
material = SubResource("ShaderMaterial_5vw27")
texture = ExtResource("1_ig7tw")
centered = false
region_enabled = true
region_rect = Rect2(0, 0, 240, 320)
[node name="Player" parent="." instance=ExtResource("2_0xm2m")]
position = Vector2(123, 270)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_lquwl")
}
autoplay = "scroll"
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="UI" parent="CanvasLayer" instance=ExtResource("4_1bvp3")]
[node name="CenterContainer" type="CenterContainer" parent="CanvasLayer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Start" type="TextureButton" parent="CanvasLayer/CenterContainer"]
layout_mode = 2
texture_normal = ExtResource("5_lquwl")
[node name="GameOver" type="TextureRect" parent="CanvasLayer/CenterContainer"]
layout_mode = 2
texture = ExtResource("6_7mycd")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_kek77")
position = Vector2(120, 161.5)
scale = Vector2(1.859375, 5.015625)
texture = ExtResource("1_ig7tw")
[connection signal="died" from="Player" to="." method="_on_player_died"]
[connection signal="shield_changed" from="Player" to="CanvasLayer/UI" method="update_shield"]
[connection signal="pressed" from="CanvasLayer/CenterContainer/Start" to="." method="_on_start_pressed"]