Updated damage signal to player.
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4 changed files with 18 additions and 6 deletions
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@ -99,4 +99,5 @@ shape = SubResource("RectangleShape2D_op7ga")
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one_shot = true
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="damage_taken" from="." to="." method="_on_damage_taken"]
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[connection signal="timeout" from="GunCooldown" to="." method="_on_gun_cool_down_timeout"]
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