Initial reorganization of shmup prroject; temp player sprites added.

This commit is contained in:
Henry 2026-01-10 18:26:44 +00:00
parent 02d14e913c
commit accc463791
116 changed files with 298 additions and 177 deletions

View file

@ -1,12 +0,0 @@
extends Node
@warning_ignore_start("unused_signal") # since otherwise Godot will throw a warning that the signal is unused in current scope
signal shield_changed(max_value: int, old_value: int, new_value: int)
signal player_died()
signal enemy_died()
signal enemy_hit(value: int)
signal initialize_shieldbar()
signal start_game()
@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations