From aa7cdc90d680bc96148258c26b30e26080ca3831 Mon Sep 17 00:00:00 2001 From: Henry Date: Tue, 23 Dec 2025 18:48:49 +0000 Subject: [PATCH] Trying to sort shield issues. --- main.gd | 5 +++++ player.gd | 1 - ui.gd | 1 - 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/main.gd b/main.gd index 86f67fe..8bac3fe 100644 --- a/main.gd +++ b/main.gd @@ -50,8 +50,11 @@ func _on_player_died(): func new_game(): get_tree().call_group("enemies", "queue_free") + get_tree().call_group("enemy_bullets", "queue_free") # get_node("player").start() Global.score = 0 + $CanvasLayer/UI.update_score(Global.score) + EventBus.initialize_shieldbar.emit() instance = player.instantiate() add_child(instance) $Player.shader_active = false @@ -59,6 +62,8 @@ func new_game(): $CanvasLayer/UI.update_score(Global.score) spawn_enemies() playing = true + print("New game started!") + func _input(EventInput): diff --git a/player.gd b/player.gd index ded8652..5fb3bb3 100644 --- a/player.gd +++ b/player.gd @@ -28,7 +28,6 @@ func _ready(): # start() func start(): - monitoring = true print(shield) $Ship.frame = 1 $Ship.show() diff --git a/ui.gd b/ui.gd index fda5c37..738a21e 100644 --- a/ui.gd +++ b/ui.gd @@ -36,4 +36,3 @@ func _on_initialize_shieldbar(): tween.tween_property(shield_bar, "value", 100, .25).set_trans(Tween.TRANS_LINEAR) await tween.finished print_debug("Tweens played!") - return