Created Parallax2D background nodes from existing starfield background.

This commit is contained in:
Henry 2025-12-29 14:00:03 +00:00
parent 4dd7a7435b
commit 7a0ea55ff1
10 changed files with 231 additions and 1 deletions

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@ -1,7 +1,8 @@
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@ -60,7 +61,10 @@ shader_parameter/pixelate_line = 0
[node name="Main" type="Node2D"] [node name="Main" type="Node2D"]
script = ExtResource("1_h2yge") script = ExtResource("1_h2yge")
[node name="Parallax Starfield" parent="." instance=ExtResource("2_5vw27")]
[node name="background" type="Sprite2D" parent="."] [node name="background" type="Sprite2D" parent="."]
visible = false
z_index = -4 z_index = -4
texture_repeat = 2 texture_repeat = 2
material = SubResource("ShaderMaterial_5vw27") material = SubResource("ShaderMaterial_5vw27")

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66
parallax_starfield.tscn Normal file
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@ -0,0 +1,66 @@
[gd_scene load_steps=5 format=3 uid="uid://tlcdxoupi2lb"]
[ext_resource type="Texture2D" uid="uid://dpkeiihfos28m" path="res://parallax/foreground stars.png" id="1_1f8kc"]
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[node name="Parallax Starfield" type="Node2D"]
[node name="Foreground Stars" type="Parallax2D" parent="."]
scroll_scale = Vector2(1.5, 1)
scroll_offset = Vector2(52, 11)
repeat_size = Vector2(0, 128)
autoscroll = Vector2(0, 9)
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[node name="Foreground Stars_b" type="Parallax2D" parent="."]
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autoscroll = Vector2(0, 7)
repeat_times = 5
[node name="Sprite2D" type="Sprite2D" parent="Foreground Stars_b"]
modulate = Color(0.71867925, 0.71867925, 0.71867925, 1)
texture_repeat = 2
position = Vector2(151, 59)
texture = ExtResource("2_mewf1")
region_enabled = true
region_rect = Rect2(0, 0, 128, 32)
[node name="Midground Stars" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.75, 1)
repeat_size = Vector2(0, 320)
autoscroll = Vector2(0, 5)
[node name="Sprite2D" type="Sprite2D" parent="Midground Stars"]
texture_repeat = 2
position = Vector2(120, 160)
texture = ExtResource("2_xwl8n")
region_enabled = true
region_rect = Rect2(0, 0, 240, 320)
[node name="Background Stars" type="Parallax2D" parent="."]
scroll_scale = Vector2(-1, 1)
repeat_size = Vector2(0, 320)
autoscroll = Vector2(0, 2)
[node name="Sprite2D" type="Sprite2D" parent="Background Stars"]
texture_repeat = 2
position = Vector2(120, 160)
texture = ExtResource("3_mewf1")
region_enabled = true
region_rect = Rect2(0, 0, 240, 320)
[node name="ColorRect" type="ColorRect" parent="."]
z_index = -5
offset_right = 239.0
offset_bottom = 323.0
color = Color(0, 0, 0, 1)