Fixed an issue with a signal for cool down; still having an issue with
wait_time and vector2 controlling movement.
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2 changed files with 6 additions and 5 deletions
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@ -104,4 +104,4 @@ visible = false
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="damage_taken" from="." to="." method="_on_damage_taken"]
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[connection signal="timeout" from="GunCooldown" to="." method="_on_gun_cool_down_timeout"]
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[connection signal="timeout" from="GunCooldown" to="." method="_on_gun_cooldown_timeout"]
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