Player now comes up from the bottom of the screen on a new game.

This commit is contained in:
Henry 2025-12-20 19:37:32 +00:00
parent dec3cbe595
commit 099440d27f
3 changed files with 20 additions and 13 deletions

10
ui.gd
View file

@ -18,7 +18,8 @@ func _on_shield_changed(max_value: int, old_value: int, new_value: int) -> void:
shield_bar.max_value = max_value
shield_bar.value = new_value
var tween = create_tween()
tween.tween_property(shield_bar, "value", new_value, 3).set_trans(Tween.TRANS_LINEAR)
print_debug("Tweening shield bar")
tween.tween_property(shield_bar, "value", new_value, .25).set_trans(Tween.TRANS_LINEAR)
_on_fx_shield_ui()
@ -31,6 +32,7 @@ func _on_fx_shield_ui():
func _on_initialize_shieldbar():
print("Shieldbar Initializing!")
# var tween = create_tween()
# tween.tween_property(shield_bar, "value", 10, 3).set_trans(Tween.TRANS_LINEAR)
# print("Tweens played!")
var tween = create_tween()
tween.tween_property(shield_bar, "value", 100, .25).set_trans(Tween.TRANS_LINEAR)
print_debug("Tweens played!")
return