Added shield and score UI; player collision signal connected to enemy
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parent
996a0bb8f7
commit
8175e1469d
17 changed files with 321 additions and 15 deletions
84
scenes/score_counter.tscn
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84
scenes/score_counter.tscn
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[gd_scene load_steps=11 format=3 uid="uid://b3rcs8xlsvm02"]
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[ext_resource type="Script" uid="uid://dgcss5ggpd777" path="res://scenes/score_counter.gd" id="1_ep32e"]
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[ext_resource type="Texture2D" uid="uid://ddh7mk2ekhq3u" path="res://resources/Mini Pixel Pack 3/UI objects/Number_font (8 x 8).png" id="2_f43bp"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ep32e"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_f43bp"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_kry78"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_lqfp5"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2qpgf"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vbwnf"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3wgod"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[sub_resource type="AtlasTexture" id="AtlasTexture_quku1"]
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atlas = ExtResource("2_f43bp")
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region = Rect2(32, 8, 8, 8)
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[node name="ScoreCounter" type="HBoxContainer"]
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anchors_preset = 10
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anchor_right = 1.0
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grow_horizontal = 2
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size_flags_horizontal = 8
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theme_override_constants/separation = 0
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script = ExtResource("1_ep32e")
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[node name="Digit0" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_ep32e")
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stretch_mode = 5
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[node name="Digit1" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_f43bp")
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stretch_mode = 5
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[node name="Digit2" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_kry78")
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stretch_mode = 5
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[node name="Digit3" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_lqfp5")
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stretch_mode = 5
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[node name="Digit4" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_2qpgf")
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stretch_mode = 5
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[node name="Digit5" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_vbwnf")
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stretch_mode = 5
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[node name="Digit6" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_3wgod")
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stretch_mode = 5
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[node name="Digit7" type="TextureRect" parent="."]
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layout_mode = 2
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texture = SubResource("AtlasTexture_quku1")
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stretch_mode = 5
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