Added shield and score UI; player collision signal connected to enemy

This commit is contained in:
Henry 2025-12-07 09:54:50 +00:00
parent 996a0bb8f7
commit 8175e1469d
17 changed files with 321 additions and 15 deletions

17
scenes/EnemyBullet.gd Normal file
View file

@ -0,0 +1,17 @@
extends Area2D
@export var speed = 150
func start(pos):
position = pos
func _process(delta):
position.y += speed * delta
func _on_visible_on_screen_notifier_2d_screen_exited():
queue_free()
func _on_area_entered(area):
if area.name == "Player":
queue_free()
area.shield -= 1